Jimmy Palmiotti is a creator I've admired for a long time. HE can work for the big two but he can also take chances and work on creator owned projects.
Working alongside Joe Quesada they made Event Comics. Ash, 22 Brides, Painkiller Jane, all great comics and that were different from what the stands were offering at the time.
That would also lead into Marvel Knights, where Marvel Comics had their talents work on Daredevil along with Kevin Smith. Guardian Devil is my all time favorite Daredevil story. Everything from the artwork, to the story, it's everything that made me fall in love with super hero comics.
But with the increased workload of broadening the Marvel Knights line, unfortunately in the year 2000 Event comics was no more.
Joe Quesada went on to have a bigger role at Marvel and Jimmy Palmiotti went on to work on both Marvel and DC titles such as Deadpool, Jonah Hex, Harley Quinn, Power Girl, and so many other great titles, as well as do various screenwriting work as well.
He is one of the founding members of Paperfilms with long time collaborators Amanda Conner and Justin Grey, as well as with Craig Weeden, Patrick Wedge, and partners Frank Tieri, Paul Mounts, Dave Johnson, John J. Hill, Pier Brito, Challenging Studios, and Juan Santacruz.
Jimmy Palmiotti is one of my all time favorite creators and certainly an inspiring creator, and I had the enormous pleasure and fortune of getting some insights on indie comics as well as checking out the roster of available content that would make any comic fan (or any person that wants to start getting into comics) great gifts. And now, Jimmy Palmiotti:
1- What are you currently working on, or have you launched a crowdfunding campaign recently?
I kickstarted a PAINKILLER JANE graphic novel that was successful. I am currently working on a campaign for a soda company and a graphic novel for a soon to be announced project. Nothing I can talk about yet, but it will be a mostly digital project that will span a year for starters.
2- What made you want to create comics?
I have read comics since I was a child and have loved them ever since. I am an art collector so its the best of both worlds with this particular medium.
3- What advantage would you say making an indie comic have over working on a mainstream comic?
The main advantage is you own your own property and can control it, the second is not to have editorial telling you what you can and cannot do. It is theses two freedoms that keep me in the indy game.
4- What would you say to anyone that’s on the fence about creating an indie IP?
I would ask what they are on the fence about. If they cannot come up with their own characters or story, well…maybe this isn’t the job for you. If its about money, make sure you pay your bills first with a job before you commit and hope you sell some books. Be realistic, most indy comics do not make much money. Have another income when starting out.
5- What’s your biggest influence?
In the beginning, my parents and their encouragement. Now it's about getting these damn stories out of my head and making them come to life. Its my drive more than my influence really. I am always influenced by great storytellers in every medium, not just comics.
6- What lessons have you learned from creating independently that you wish you had known before you started?
I learned you have to do everything yourself as much as possible and that hiring others can be a slippery slope and cost you most of your profits. I have learned to stick to the people that come through for me and to walk away from problem people. I have also learned to surround myself with positive people that believe in me.
7- What do you suggest to indie creators do to make their work stand out on the stands or on virtual stores?
Not an easy thing to do, but if you want to stand out, you have to blow people away with the visuals- and then be persistent. Push your book on social media daily, go out and get as many interviews you can and work the con circuit. After that, be polite, engaging and believe in your work. People will catch on…but it will take a ton of time and energy. There is no easy way otherwise- unless you are wealthy and can buy attending with a PR firm.
8- Give us your elevator pitch about your project and why it’d make a great gift!
I have too many to pitch, so I will say visit PAPERFILMS.COM, take a look at the variety of projects I have worked on and support and try the ones that interest you.
Definitely go and check out www.paperfilms.com/ for the catalogue of wonderful projects they have there. I personally have ordered through their site before when they put up Gatecrasher, they are fast, efficient, professional, you can not go wrong ordering off their site.
Thank you once again to Jimmy Palmiotti for taking the time in sharing with all of us, and thank you as well for what you and your team do for the comic book community.
Our next creator that we pick the brain of is the multi-talented Jose Cruz from Silver Island Studios, I hope you all have been enjoying these blogs and hopefully finding great stuff to give to other people and also learn something of value along the way if you are walking the indie comics path. Catch you all next time!